Posts Tagged ‘respawn’

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BF3 Respawn Invulnerability… Seriously?!

October 7, 2011

One thing that used to frustrate me in Bad Company 2 was respawn invulnerability. Some people claim it doesn’t exist, but when I fire an AT4 at someone I expect it to kill them if there’s a direct impact (skip to 12m10s):

Having played the BF3 beta for a little while I’d encountered what I thought was respawn invulnerability a couple of time, but put it down to me just being paranoid about it. But no, it is in BF3 too!

I saw this video:

And considered that maybe it was dodgy hit registration on the shotgun because it’s not like that hasn’t happened before. But the video that proved it for me was from Geoff (sasbenjr)

In this video there are a couple of incidences of respawn invulnerability and Geoff confirms that it appears to be the case.

In terms of the respawn invincibility itself it seems that it’s also a perspective issue, with the player model appearing to the enemy momentarily before the actual player is spawned. That would explain why players spawning report being killed straight away. But here is where my problem with respawn invulnerability lies: the spawned player model is not only invulnerable, but they are also impervious.

This means that if they block your line of sight to the person they spawned off they are acting as a shield for that player. This is a problem when you flank a squad of buffoons and are taking them out with a weapn with a low ammo count. As soon as someone spawns in the middle of them and soaks up your bullets you can be left high and dry while the other players turn around to see where the shooting is coming from.

I don’t actually have a problem with respawn invulnerability as a concept. It’s useful for those that are being spawn trapped, but that to me, is the only time it should be happening. And if invulnerability needs to be in the game for those people who choose to spawn in to a dangerous situation then they should not be impervious and soak up all the bullets intended for their squad mates.

Check out my latest post on backslashgaming.com

David Nicol is a gamer, blogger, podcaster and video creator based in the UK. Find me on:
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Democracy in Action

April 29, 2010

I love the excitement of a good election race. The debates, the manifestos, the whistle stop tours of places to get votes – the obviousness of who the winner will be long before the votes are counted.

Democracy, it’s a wonderful thing. And yet again, I’m still not talking about the UK General Election. The concepts still apply though.

In my last ‘It’s Election Time….‘ post I described how the majority demographic that bothers to vote reflects the values/persona of the person/party that will win the election. After all, democracy is nothing more than a big popularity contest with the end result being a continuation of the status quo regardless of who you vote for.

Previously, and despite voting for OnlyUseMeBlade, I said that it was a one horse race. That the winner would be Tejb as he most closely matches the majority demographic of the YouTube/Machinima Respawn community. So far I am spot on the money:

Will there be an upset? The xcalizorz peeps seem to be getting a bit more vocal…..

Peas and loaves.

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